Echoes of the Storm
Where normal mortals tire after a few minutes of fierce combat, Amberites can keep fighting, fencing, or partying for days on end. In addition, Amberite Endurance includes the ability to heal all wounds rapidly, even to the extent of eventually) regenerating lost limbs and organs. In a fight of any kind, whether Warfare, Strength, or Psyche, the character with the greatest Endurance always has a chance of holding out longer than an opponent with lesser Endurance, and winning by default. In addition, anyone with less than Amber level Endurance will not be able to walk the Pattern unassisted. Endurance is the only Attribute that comes into play in every situation, involving either physical combat or the use of arcane powers.